Story in Computer Games

Story in Computer Games

Worlds Awaiting - Season 3, Episode 13 , Segment 1

Story in Computer Games, Author Annette Lyon

Episode: Story in Computer Games, Author Annette Lyon

  • Apr 16, 2018 5:30 pm
  • 11:30 mins

Where do stories come alive? In movies? Yes! And before movies, there were books. And before that, on papyrus and parchment, and before that – around prehistoric campfires. But now, we’re in the digital age – stories come alive in computers, and, as it happens, they thrive in the world of computer games. Our first guest – author, artist and video game director Dustin Hansen talks to Rachel about the story aspect of computer games that began in the arcades and has now come to our computers and consoles. Hansen is author of the book Game On! Video Game History from Pong and Pac-Man to Mario, Minecraft, and More. He’s been creating media for the Middle Grade audience for more than 20 years. Dustin Hansen’s passion for crafting meaningful stories has also led him into work as a creative director for some of the biggest video game products on the planet including Madden Football, The Sims, and Hasbro’s most popular franchises. He’s also author of the fiction series, Microsaurs.

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